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唯一的一款同時(shí)支持 2-12 人的本地多人游戲,讓你可以在一塊屏幕上同時(shí)挑戰(zhàn) 2、3、4、5、6……多達(dá) 12 名玩家。你只需要一部智能手機(jī)或平板。 ? 充滿競(jìng)爭(zhēng)的本地多人游戲,可同時(shí)供大家游玩,隨時(shí)隨地,任何平臺(tái)。 ? 4 種完全不同的游戲模式可供選擇 ? 設(shè)置只需幾秒鐘,即使同時(shí)有 12 個(gè)玩家游玩 ? 基本的游戲玩法很簡(jiǎn)單,可以快速教會(huì)一組玩家 ? ……但這些玩法能提供熟能生巧與彼此競(jìng)爭(zhēng)的極大空間 ? 可以和 2、3、4、5、6……直至多達(dá) 12 名玩家一起玩,同樣流暢。 你可以從 4 種截然不同的游戲模式中選擇: ○ 競(jìng)技場(chǎng) 用你自己顏色的小球充滿競(jìng)技場(chǎng),躲避你對(duì)手的小球。一個(gè)緊張程度不斷增加的彈幕游戲。 ○ 多球(團(tuán)隊(duì)) 有點(diǎn)像足球,但有著會(huì)爆炸的球門,而且一次有多個(gè)小球,它們隨時(shí)會(huì)改變顏色。團(tuán)隊(duì)配合要比熟練更重要。 ○ 尾跡 收集小球以超過你的對(duì)手的長(zhǎng)度。然后擋住對(duì)手的路,同時(shí)也要注意自己前進(jìn)的道路。如果其他玩家試圖和你盡量保持距離,只需把你的球射向他們。 ○ 暴風(fēng)雪(團(tuán)隊(duì)) 同時(shí)防御密布的小球,并把它們從哪兒來就送回哪兒去。 無(wú)論你喜歡本地多人對(duì)戰(zhàn)還是組隊(duì),防守還是進(jìn)攻,競(jìng)爭(zhēng)還是徹底的混亂,一切皆有可能。 即使如此,《12 orbits》的每個(gè)玩家只需要一個(gè)按鈕。這讓它很容易上手,也很容易教會(huì)他人怎么玩,但它仍然提供了令人驚訝的完美控制。 《12 orbits》是一個(gè)可供許多玩家同時(shí)玩的本地多人游戲。 但當(dāng)然,你也可以從較少的人數(shù)開始。 所有游戲模式會(huì)自動(dòng)為 2 個(gè)玩家做出調(diào)整,以及任何其他人數(shù):3 個(gè)玩家、4 個(gè)玩家、5 個(gè)玩家、6 個(gè)玩家、7 個(gè)玩家、8 個(gè)玩家、9 個(gè)玩家、10 個(gè)玩家、11 個(gè)玩家,當(dāng)然還有 12 個(gè)玩家,都可以容易地彼此競(jìng)爭(zhēng)。 試試看吧!免費(fèi)版本具有全部功能,只有少數(shù)幾個(gè)廣告。沒有微型交易,不會(huì)共享你的數(shù)據(jù),也不要求不必要的權(quán)限。 如果你喜歡《12 orbits》,并希望支持我的開發(fā),你可以立即在商店購(gòu)買無(wú)廣告版本。 謝謝。 The only local multiplayer game that lets you challenge 2, 3, 4, 5, 6... up to 12 players at once on just one screen. One artphone or tablet is all you need. ? Competitive local multiplayer for everyone at once. Anywhere. On anything. ? 4 vastly different game modes to choose from ? Setup takes seconds, even for 12 players at once ? The basic mechanics are simple and can be taught to a group quickly ? ...yet they provide you with a lot of room for mastery and competition ? Works just as well for 2, 3, 4, 5, 6… players as it does for 12 You can choose from 4 very different game modes: ○ Arena Fill the arena with spheres of your own color and avoid those of your opponents. A bullet hell game that constantly grows more intense. ○ Multiball (Teams) Kind of like football, but with exploding goals and multiple balls at once, which change color all the time. Teamplay is more important than mastery. ○ Trails Collect spheres to grow longer than your opponents. Then block their path and pay attention to your own. And should the other players try to keep their distance, just fling your spheres at them. ○ Blizzard (Teams) Think tennis. But you have to defend against a whole shower of spheres at once, and send them right back where they came from. Whether you prefer playing local multiplayer versus or as a team, defensively or offensively, competitively or in utter chaos, anything is possible. Even so, 12 orbits requires only one button per player. This makes it easy to learn and teach others how to play it, yet it still provides a surprising amount of control for perfectionists. 12 orbits is a local multiplayer game for many players at once. But of course, you can also start off with a aller group. All game modes automatically adjust to 2 players just as well as to any other number: 3 players, 4 players, 5 players, 6 players, 7 players, 8 players, 9 players, 10 players, 11 players, and of course 12 players can all easily compete with each other. Just try it out! The free version comes with all of the features and no more than a few ads. No micro transactions, no sharing of your data, and no unnecessary permissions. If you enjoy 12 orbits and would like to support me in its development, you can buy an ad-free version right here, in the Store. Thank you. ? Black barriers removed from Blizzard Practice mode ? Some text improvements