導(dǎo) 一些玩家對游戲中的殖民者行為模式不是很了解,這里給大家?guī)砹恕癒arlfeldt”翻譯整理的火星求生殖民者行為模式中英文對照簡單介紹,感興趣的同學(xué)可以了解下。 火星求生新手入...

一些玩家對游戲中的殖民者行為模式不是很了解,這里給大家?guī)砹恕癒arlfeldt”翻譯整理的火星求生殖民者行為模式中英文對照簡單介紹,感興趣的同學(xué)可以了解下。

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殖民者行為模式中英文對照簡單介紹

Each colonist prefers to work in a building that matches their specialization (below). If no such job is available, then they will fill spaces depending upon the priorities that you have set. They also have characteristics such as comfort and sanity that must be managed lest the colonist become Earthsick and demand to leave on the next shuttle home.

Colonists will only work within the dome that they live in, but they can walk from dome-to-dome or take a shuttle (provided via the Shuttle Hub) to transfer from one dome to another should you choose to manually set their new home or new work in a different dome.

Colonist work assignments follow these rules, in order:

The player can manually assign individual workers, ignoring all rules below. Ideally we hope that there will be no reason to do so, unless the player particularly likes to micromanage. Clarification: Manual assignment is not permanent, so after a long period the colonist may decide to switch jobs.

Buildings with the highest priority are fully staffed if possible

If there is not enough workforce higher priority buildings will be fully staffed while lower priority buildings will be partially staffed, but the game will try to keep them operational if possible (e.g. all buildings at high priority staffed at 100%, all buildings at the medium priority staffed at roughly 50%, all buildings at low priority staffed at 0%)

Specialists prefer to work according to their specialization, as long as this doesn't mess up the above rules.

Keep in mind that since everything depends on the individual simulation, you may have to wait for 1-2 sols until all workers find their desired workspots, so in any current moment there may be a situation where e.g. a Botanist is working in a Bar and a colonist without a specialization is working at a Farm. This is temporary and should be resolved automatically after a while.

每個殖民者都更傾向于在他們的專長領(lǐng)域工作。如果沒有適合的工作,他們會優(yōu)先在玩家設(shè)置的高優(yōu)先級建筑里工作。當然還要注意殖民者的舒適度和精神狀況不然他們得了思鄉(xiāng)病就會乘坐下一班火箭回家。

殖民者只會在他們居住的穹頂里工作(截止到現(xiàn)在為止。因為會有通道但是通道的工作原理不明)。但是他們可以通過步行或者坐穿梭飛機來實現(xiàn)穹頂間的移動或滿足你手動給他們設(shè)定的新家或者新工作。

殖民者遵循以下工作法則:

玩家可以指定一個殖民者的工作,無視以下所有規(guī)則。實際上我們并不希望玩家這么做除非玩家事無巨細。注意:手動設(shè)置的工作并不永久。殖民者可能會在一長段時間后換工作。

有高優(yōu)先級的建筑中的崗位總會被優(yōu)先滿足。

如果沒有足夠的人手,高優(yōu)先級建筑會被填滿但低優(yōu)先級建筑會部分填滿。但是游戲機制會竭盡所能的讓所有建筑運作。(比如,高優(yōu)先級建筑人手100%,中優(yōu)先級大約50%,低優(yōu)先級為0%)

有專長的殖民者會根據(jù)他們的專長進行工作,在不違背以上前提之后。

注意,任何事情都遵循個體模擬,你必須等1-2個sol直到殖民者找到合適的工作。所以有可能,一個園藝師在酒吧工作而一個無專長的殖民者在農(nóng)場工作。這是臨時的,一段時間后會解決。

火星求生殖民者行為模式中英文對照簡單介紹為大家分享到此,希望對大家有幫助。

《火星求生》殖民者行為模式中英文對照簡單介紹